Semester 1 – 30 credits
- Research Methods *
- Electroacoustic Composition 1
- Sonic Arts
- Introduction to Max
- Creative Coding
- Visual Music 1
- Audio Engineering
Click title links of modules below for more information on each module description.
Research Methods *
Module summary: On successful completion of this module, students should be able to undertake an organized research project and present their results appropriately. They should also have an awareness of project funding strategies and organization. The aim of this course is to provide students with some insight as to what is involved in research studies, and how to effectively communicate research findings. Effective operation as project organizers will also be addressed. Topics addressed include scheduling research activities, writing research proposals, making effective presentations, and thesis writing. Project funding and economic organization. (5 credits)
Module Description: For detailed description of the module content view Research Methods module description
Electroacoustic Composition 1
Module summary: This first electroacoustic composition module is intended to enable students to compose and produce their own original electronic compositions using software such as the DAW Reaper, Audio Editors like Adobe Audition, Portable Recorders, MIDI, and software synthesizers. Students are encouraged to explore innovative and experimental approaches to electronic music though the creation and presentation of original compositions of soundscapes and acousmatic music. Students will be introduced to different styles of electroacoustic music through a discussion/analysis of works by a wide variety of composers, and by listening to numerous landmark works over a multichannel loudspeaker system. Aesthetics such as acousmatic composition, soundscape composition, spectral music, electronica and glitch music are presented in conjunction with practical demonstrations and exercise work in related recording, MIDI and synthesis techniques. (5 credits)
Module Description: For detailed description of the module content view Electroacoustic Composition 1 module description
Sonic Arts
Module summary: This module is intended for those interested in gaining an understanding of key developments and creative techniques from significant figures in Twentieth and Twenty-First Century music-making, working within the fields of Acoustic and Electronic Music and Sound Art. It considers music as the organisation of sound, a borderless practice that encompasses the boundaries of discipline, culture, aesthetic category and social hierarchy. How can we enter a study of sonic practice with that expansive lens?
Module Description: For detailed description of the module content view Sonic Arts module description
Introduction to Max
Module summary: This module introduces the Max/MSP/Jitter graphical programming environment and equips students with a knowledge of MIDI programming, audio effects processing, sound synthesis, programming for algorithmic/generative music composition and performance, image processing and interface design. Students acquire a thorough familiarity with many canonical concepts and strategies in these use contexts and develop the ability to identify appropriate programming strategies, and to design and critique new solutions for particular projects in their own creative practice. The overall aim of the module is that students gain fluency in Max/MSP/Jitter and develop confidence and problem-solving skills that enable them to independently bring creative projects from concept to implementation. (5 credits)
Module Description: For detailed description of the module content view Introduction to Max module description
Creative Coding
Module summary: Creative Coding is a one-semester course taken by M.Phil. students. It covers introductory concepts for students without a programming background or those at the level of novice. The course is intended to enable students to develop programs in the Processing language - a streamlined version of Java originally designed to teach coding fundamentals within a visual context. The focus is on writing code for creative and/ or artistic applications; interactive sketches with graphics, animation and sound. (5 credits)
Module Description: For detailed description of the module content view Creative Coding module description
Visual Music 1
Module summary: The visual music module is an arts practice module that introduces students to the historical and contemporary practice of visual music expression in multimedia art works in which the combination of music with projected moving imagery is the main type of output sought. Students do not need prior knowledge of creating images. However, it is beneficial if the student is interested in extending their understanding and expression of music to include a visual component. The practical work that the students will create are based on working with the adobe creative suite of software. Students will be taught skills in using digital image and video editing and effects to create visual music art works. Students are encouraged to engage with the aesthetics of visual music expression and its historical evolution, and to engage in approaches to arts practice research as well as producing work and to develop their own artistic interests in this context. (5 credits)
Module Description: For detailed description of the module content view Visual Music 1 module description
Audio Engineering
Module summary: This module aims to provide students with theoretical grounding and practical skills central to audio engineering practice. The student will be exposed to industry standard procedures and technology for the recording and reproduction of audio. On completion of this course the student will have the ability to competently manage a recording session. (5 credits)
Module Description: For detailed description of the module content view Audio Engineering module description